The Dawn Of Virtual Reality

The technology of VR has been rapidly evolving since its emergence half a century ago. The central concept, however, has remained the same. As a multisensory experience, VR engages multiple human senses, ensuring immersion instead of passive watching. Today, it has taken over the entertainment industry, and it is being implemented in travel and professional training.


The global entertainment industry is perhaps the most enthusiastic supporter of the new format. This is confirmed by its quick adoption in gaming. With a VR headset on, the digital gaming environment feels incredibly lifelike, and players feel like they are actually a part of this virtual world. There are numerous VR games for PC, Xbox, and PlayStation. Other uses include augmented reality and CAVE (cave automatic virtual environment) systems, as well as simulators and platforms for 3D display.

The morally condemned porn industry was quick to see the potential of immersive reality. Today, numerous studios are tirelessly producing VR-enhanced pornography. Manufacturers of sex toys have started tailoring their gadgets to the video content. Now, their vibrations can be synched up with the movement in the sex video.


On the other end of the moral spectrum, there are education and enlightenment. VR has the potential to revolutionize standard approaches to teaching. Educators praise the immersive power of so-called edutainment, envisioning apps that would allow us to walk on either side of the Berlin Wall in the 1980s. Here are some of the educational areas that could benefit from VR.

  • Interactive exhibitions in virtual museums;
  • Art galleries;
  • Interactive theatre performances;
  • Virtual theme parks;
  • Discovery centers.

VR headsets allow internet users to engage with exhibits in previously unknown or impossible ways. For example, stereoscopic lenses enable them to examine 3D objects at various angles. A special tracking system provides this immersion, as the computer alters the image in front of you in accordance with your position. Haptic input devices, such as data gloves, allow interaction with virtual exhibits.

World’s largest museum collections are becoming accessible for interactive exploration from the comfort of one’s home. Think of a historic building you admire, like the Belvedere Palace in Vienna. The immersive technology could make it possible to walk through its spacious and lavishly decorated rooms, providing background information along the way.  

In 2018, VR is still one of the hottest topics. It is radically transforming the human perception of high-quality entertainment and effective learning. VR is a charming world created by human imagination, and the benefits of the format are obvious.

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