Costs Of VR Porn Production

VR porn delivers an entirely new type of adult entertainment. The format allows you to fully immerse yourself in a sexually charged digital world. Now, you no longer watch pornography – you experience it. But have you ever wondered what it costs to shoot your favorite 180-degree scenes?

In fact, production costs are twice as high as for ordinary porn. Most of this money is consumed by post-production. To better comprehend the structure of expenses, let’s examine the technical side of things.

Experience of BadoinkVR

Currently, one of the most popular sources of VR porn is BadoinkVR. The studio loves the format so much that it has abandoned its regular movie-making. Most importantly, the shift has quickly paid off, bring sufficient profit just in one year.

It all started in 2015, with a clever marketing video showing Americans delightfully experiencing VR porn in a San Francisco park. Unsurprisingly, the clip went viral, and 10,000 people received free Google Cardboard headsets.

Since then, the producer has seen bimonthly increases in join volume between 50% and 200%. Two fresh VR scenes are released weekly, and these can be viewed on most headsets, from the cheapest to hi-end.  

For BaDoink, tech comes first. According to its CEO Todd Gilder, “It’s five percent content, 95 percent technology. It’s the only way to stay competitive and to grow”. This explains why the company values its tech team.

An entire production suite hidden from view is tasked with keeping the viewers engaged.

In addition, around three dozen developers working tirelessly to ensure stability and security, in addition to analyzing incoming user data.

Achieving Visual Depth

In old-school porn, there were a couple of cameras on the film set. This allowed directors to select the best angles after the shooting, whereas in VR porn, any errors are more noticeable. Hence, they may be more damaging to the viewing experience.

Most VR porn scenes are filmed with a 180-degree field of view, which is achieved by filming with two Sony A7rii cameras with 8mm fisheye lenses bolted together in a custom rig.

Additionally, you need the following:

  • 4k external recorders;
  • a monitoring system enabling the director to control in real-time how everything looks;
  • lights;
  • monitors;
  • equipment for still-image capture;
  • equipment for promo-content, which is created at the same time.

Other Challenges

When shooting in VR, some performers spend time quietly staring at the ceiling while remaining aroused. This Is because the cameras are at their eye level to so that the viewers will feel like they are in the scene themselves.

At the same time, their partners sometimes struggle to multitask. They need to look at the camera and hit their cues while sticking to the framing along the axis. If they move in a wrong way, they may be cropped out of the picture. On the one hand, all these intricacies mean more rehearsals are necessary. On the other hand, they also extend the shooting time.